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- <template>
- <view class="u-numberbox">
- <view class="u-icon-minus" @touchstart.stop="btnTouchStart('minus')" @touchend.stop="clearTimer" :class="{ 'u-icon-disabled': disabled || inputVal <= min }" :style="{
- background: bgColor,
- height: inputHeight + 'rpx',
- color: color
- }">
- <u-icon name="minus" :size="size"></u-icon>
- </view>
- <input :disabled="disabledInput || disabled" :cursor-spacing="getCursorSpacing" :class="{ 'u-input-disabled': disabled }" v-model="inputVal" class="u-number-input" @blur="onBlur"
- type="number" :style="{
- color: color,
- fontSize: size + 'rpx',
- background: bgColor,
- height: inputHeight + 'rpx',
- width: inputWidth + 'rpx'
- }" />
- <view class="u-icon-plus" @touchstart.stop="btnTouchStart('plus')" @touchend.stop="clearTimer" :class="{ 'u-icon-disabled': disabled || inputVal >= max }" :style="{
- background: bgColor,
- height: inputHeight + 'rpx',
- color: color
- }">
- <u-icon name="plus" :size="size"></u-icon>
- </view>
- </view>
- </template>
-
- <script>
- /**
- * numberBox 步进器
- * @description 该组件一般用于商城购物选择物品数量的场景。注意:该输入框只能输入大于或等于0的整数,不支持小数输入
- * @tutorial https://www.uviewui.com/components/numberBox.html
- * @property {Number} value 输入框初始值(默认1)
- * @property {String} bg-color 输入框和按钮的背景颜色(默认#F2F3F5)
- * @property {Number} min 用户可输入的最小值(默认0)
- * @property {Number} max 用户可输入的最大值(默认99999)
- * @property {Number} step 步长,每次加或减的值(默认1)
- * @property {Boolean} disabled 是否禁用操作,禁用后无法加减或手动修改输入框的值(默认false)
- * @property {Boolean} disabled-input 是否禁止输入框手动输入值(默认false)
- * @property {String | Number} size 输入框文字和按钮字体大小,单位rpx(默认26)
- * @property {String} color 输入框文字和加减按钮图标的颜色(默认#323233)
- * @property {String | Number} input-width 输入框宽度,单位rpx(默认80)
- * @property {String | Number} input-height 输入框和按钮的高度,单位rpx(默认50)
- * @property {String | Number} index 事件回调时用以区分当前发生变化的是哪个输入框
- * @property {Boolean} long-press 是否开启长按连续递增或递减(默认true)
- * @property {String | Number} press-time 开启长按触发后,每触发一次需要多久,单位ms(默认250)
- * @property {String | Number} cursor-spacing 指定光标于键盘的距离,避免键盘遮挡输入框,单位rpx(默认200)
- * @event {Function} change 输入框内容发生变化时触发,对象形式
- * @event {Function} blur 输入框失去焦点时触发,对象形式
- * @event {Function} minus 点击减少按钮时触发(按钮可点击情况下),对象形式
- * @event {Function} plus 点击增加按钮时触发(按钮可点击情况下),对象形式
- * @example <u-number-box :min="1" :max="100"></u-number-box>
- */
- export default {
- name: "u-number-box",
- props: {
- // 预显示的数字
- value: {
- type: Number,
- default: 1
- },
- // 背景颜色
- bgColor: {
- type: String,
- default: '#F2F3F5'
- },
- // 最小值
- min: {
- type: Number,
- default: 0
- },
- // 最大值
- max: {
- type: Number,
- default: 99999
- },
- // 步进值,每次加或减的值
- step: {
- type: Number,
- default: 1
- },
- // 是否禁用加减操作
- disabled: {
- type: Boolean,
- default: false
- },
- // input的字体大小,单位rpx
- size: {
- type: [Number, String],
- default: 26
- },
- // 加减图标的颜色
- color: {
- type: String,
- default: '#323233'
- },
- // input宽度,单位rpx
- inputWidth: {
- type: [Number, String],
- default: 80
- },
- // input高度,单位rpx
- inputHeight: {
- type: [Number, String],
- default: 50
- },
- // index索引,用于列表中使用,让用户知道是哪个numberbox发生了变化,一般使用for循环出来的index值即可
- index: {
- type: [Number, String],
- default: ''
- },
- // 是否禁用输入框,与disabled作用于输入框时,为OR的关系,即想要禁用输入框,又可以加减的话
- // 设置disabled为false,disabledInput为true即可
- disabledInput: {
- type: Boolean,
- default: false
- },
- // 输入框于键盘之间的距离
- cursorSpacing: {
- type: [Number, String],
- default: 100
- },
- // 是否开启长按连续递增或递减
- longPress: {
- type: Boolean,
- default: true
- },
- // 开启长按触发后,每触发一次需要多久
- pressTime: {
- type: [Number, String],
- default: 250
- }
- },
- watch: {
- inputVal(v1, v2) {
- // 为了让用户能够删除所有输入值,重新输入内容,删除所有值后,内容为空字符串
- if (v1 == '') return;
- let value = 0;
- // 首先判断是否数值,并且在min和max之间,如果不是,使用原来值
- let tmp = this.$u.test.number(v1);
- if (tmp && v1 >= this.min && v1 <= this.max) value = v1;
- else value = v2;
- // 发出change事件
- this.handleChange(value, 'change');
- }
- },
- data() {
- return {
- inputVal: 1 , // 输入框中的值,不能直接使用props中的value,因为应该改变props的状态
- timer: null, // 用作长按的定时器
- };
- },
- created() {
- this.inputVal = Number(this.value);
- },
- computed: {
- getCursorSpacing() {
- // 先将值转为px单位,再转为数值
- return Number(uni.upx2px(this.cursorSpacing));
- }
- },
- methods: {
- // 点击退格键
- btnTouchStart(callback) {
- // 先执行一遍方法,否则会造成松开手时,就执行了clearTimer,导致无法实现功能
- this[callback]();
- // 如果没开启长按功能,直接返回
- if(!this.longPress) return ;
- clearInterval(this.timer); //再次清空定时器,防止重复注册定时器
- this.timer = null;
- this.timer = setInterval(() => {
- // 执行加或减函数
- this[callback]();
- }, this.pressTime);
- },
- clearTimer() {
- this.$nextTick(() => {
- clearInterval(this.timer);
- this.timer = null;
- })
- },
- minus() {
- this.computeVal('minus');
- },
- plus() {
- this.computeVal('plus');
- },
- // 为了保证小数相加减出现精度溢出的问题
- calcPlus(num1, num2) {
- let baseNum, baseNum1, baseNum2;
- try {
- baseNum1 = num1.toString().split('.')[1].length;
- } catch (e) {
- baseNum1 = 0;
- }
- try {
- baseNum2 = num2.toString().split('.')[1].length;
- } catch (e) {
- baseNum2 = 0;
- }
- baseNum = Math.pow(10, Math.max(baseNum1, baseNum2));
- let precision = baseNum1 >= baseNum2 ? baseNum1 : baseNum2; //精度
- return ((num1 * baseNum + num2 * baseNum) / baseNum).toFixed(precision);
- },
- // 为了保证小数相加减出现精度溢出的问题
- calcMinus(num1, num2) {
- let baseNum, baseNum1, baseNum2;
- try {
- baseNum1 = num1.toString().split('.')[1].length;
- } catch (e) {
- baseNum1 = 0;
- }
- try {
- baseNum2 = num2.toString().split('.')[1].length;
- } catch (e) {
- baseNum2 = 0;
- }
- baseNum = Math.pow(10, Math.max(baseNum1, baseNum2));
- let precision = baseNum1 >= baseNum2 ? baseNum1 : baseNum2;
- return ((num1 * baseNum - num2 * baseNum) / baseNum).toFixed(precision);
- },
- computeVal(type) {
- uni.hideKeyboard();
- if (this.disabled) return;
- let value = 0;
- // 减
- if (type === 'minus') {
- value = this.calcMinus(this.inputVal, this.step);
- } else if (type === 'plus') {
- value = this.calcPlus(this.inputVal, this.step);
- }
- // 判断是否小于最小值和大于最大值
- if (value < this.min || value > this.max) {
- return;
- }
- this.inputVal = value;
- this.handleChange(value, type);
- },
- // 处理用户手动输入的情况
- onBlur(event) {
- let val = 0;
- let value = event.detail.value;
- // 如果为非0-9数字组成,或者其第一位数值为0,直接让其等于min值
- // 这里不直接判断是否正整数,是因为用户传递的props min值可能为0
- if (!/(^\d+$)/.test(value) || value[0] == 0) val = this.min;
- val = +value;
- if (val > this.max) {
- val = this.max;
- } else if (val < this.min) {
- val = this.min;
- }
- this.$nextTick(() => {
- this.inputVal = val;
- })
- },
- handleChange(value, type) {
- if (this.disabled) return;
- // 发出input事件,修改通过v-model绑定的值,达到双向绑定的效果
- this.$emit('input', Number(value));
- this.$emit(type, {
- // 转为Number类型
- value: Number(value),
- index: this.index
- })
- }
- }
- };
- </script>
-
- <style lang="scss" scoped>
- @import "../../libs/css/style.components.scss";
-
- .u-numberbox {
- display: inline-flex;
- align-items: center;
- }
-
- .u-number-input {
- position: relative;
- text-align: center;
- padding: 0;
- margin: 0 6rpx;
- display: flex;
- align-items: center;
- justify-content: center;
- }
-
- .u-icon-plus,
- .u-icon-minus {
- width: 60rpx;
- display: flex;
- justify-content: center;
- align-items: center;
- }
-
- .u-icon-plus {
- border-radius: 0 8rpx 8rpx 0;
- }
-
- .u-icon-minus {
- border-radius: 8rpx 0 0 8rpx;
- }
-
- .u-icon-disabled {
- color: #c8c9cc !important;
- background: #f7f8fa !important;
- }
-
- .u-input-disabled {
- color: #c8c9cc !important;
- background-color: #f2f3f5 !important;
- }
- </style>
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